A'moi's Sketchbook
Preparation
Wednesday, January 07, 2009
I spent a substantial amount of time planning the next five months today, I'm going to be so incredibly busy I'll probably go insane when it's all over, if I don't go insane during... Feeling extremely positive and energised after a lengthy Christmas break. It's great to reach the point where I have recouped enough that I'm so enthusiastic about getting back to work that I don't have to try to be enthusiastic. I have gone into a ridiculous amount of detail, so even though it's a lot of work, if I meet the hundreds of tiny 'deadlines' it's manageable.
I've been thinking about the music for the animation and in my research I came across Alexander Scriabin, who composed a symphony called Prometheus: The Poem of Fire. It's only loosely based on the myth itself, but he designed an instrument called a "clavier à lumières", which was a kind of colour piano - each note assigned a colour [akin to sound > colour synaesthesia] which would be projected as part of the performance. I've only found one bit of film showing this, but I found it quite interesting as I'm interested in the visual being entwined with the aural and how they can respond to each other.
I've listened to it several times now and I think it's pretty close to what I was after with the dynamics of the music, although at twenty minutes long it needs some thoughtful editing. Others on my shortlist include: Explosions in the Sky - Look Into The Air or A Poor Man's Memory, Jethro Tull - Post Last, Ludovico Einaudi - Questa Notte, Enya - Cursum Perfico, 65 Days of Static - 65 Doesn't Understand You. I'm fairly sure there was also a Mogwai track that I had in mind too. I'll have to go through this list again when I have the storyboard done and I can put together an animatic or two to see how they could work together.
A few more drawings of my Prometheus from today:
Labels: General, Prometheus Animation, Prometheus: Character Design, Prometheus: Research
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Prometheus, Zeus and a few others...
Tuesday, January 06, 2009
The animation project stems from my work with developing insect characters previously. I'm trying to find the right balance between their insect and humanoid aspects, the intention is that their insect side makes them stand out as the Immortals that they are - something otherworldly [as insects often appear to be] and fantastic [as Gods and Goddesses should be, really?].
Vaguely in chronological order, small backlog of character drawings from over Christmas:
Labels: Prometheus Animation, Prometheus: Character Design
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Greek Myths
Tuesday, January 06, 2009
The biggest project I have planned for this year is an animation to music of the Prometheus myth from Greek mythology; his creation of man to the wrath of Zeus having disobeyed him by giving man the gift of fire. The more I think about it the bigger it becomes, so I think it's best not to think about it and just do...
Been looking at Greek art, mostly the sculpture and frieze, in A Handbook of Greek Art [Gisela M.A. Richter]. Now I'm back in London it's time to go along to the British Museum I think and have a good proper look at them. They're all very sequential, and perhaps I can borrow something from the style? I'm finding it difficult to find good visuals of their vase paintings.
Some studies...
Labels: Prometheus Animation, Prometheus: Character Design, Prometheus: Research

